A Conversation is a procedurally generated discussion between the game and the player.

The system chooses a statement to say to the player and they, in return, choose between two answers shown on screen. Then, depending on the type of answer that was chosen, the system determines another statement to make to the player.

Click here to play!

Goals for the future:

  • Add music

  • Changing the color of the background between statements

  • Add more types of answers to the system AI to create a more fluid conversation